Tuesday, October 2, 2007

Games in Your Classroom

In my teaching, I don't have any opportunities to share powerpoint games, let alone simulations with my students. At the school I work at, because we are constantly given and told what to teach, that leaves no time for creativity or just free time to spend time with students. I have had limited chances to work or create powerpoint games. I recall in my undegraduate years, I had to complete a powerpoint game. Also, in our IT 5120 we had to create a powerpoint presentation that would be considered a game, it involved questions about the life cycle of a butterfly, etc. So, that was pretty much all the experience I've had with powerpoint games.

If I were given the opportunity to use games in my classroom, I'd use them in a number of ways in my classroom. I'd use them to cover different subjects such as math, science, social studies, and literacy. My main reason of using games is not because they are a creative way to present information, but most importantly to reinforce material that was already presented. I'd have powerpoint games set up at a number of computers in the classroom and use them during center time, which would give each student an opportunity to engage in the activity.

When I think of educational games, I think of how they could enhance and stimulate my student's thinking and learning processes. Some teachers might think, "What would a student gain out of playing a game in class?" Does it benefit them at all? I've come across a number of teachers who have thought that and are not willing to accept that games can be educational and could very well benefit students who are more active and learn better with visuals. I feel it's a matter of presenting a variety of resources to your students and figuring out what works best for their learning styles. Having powerpoint games set up in your classroom would especially work for those students who lack the motivation and have a hard time grasping material during a certain subject. For example, a student who is having a hard understanding the different planets of the solar system during a science lesson could help him comprehend the characteristics of all nine planets, while being engaged in the activity itself.

The ways of using games in a classroom are endless. I believe that as long as they are put to good use and not overused, they can contribute to a student's way of learning class material and enhancing what they already know. It's up to teachers to do just that and keep the creativeness going.

5 comments:

Duaa Saleh said...

Fihmiya,

I agree with you that there are many teachers who feel that games have absolutely no way of helping students learn. However, I don't even think it's a matter of technology necessarily. When I student taught and in my first year of teaching as well, I realized that students love anything that has a "game" label to it (i.e. Jeopardy, Battle of the Brains, etc.). So, I think games are definitely a resource to be used when available. They're definitely a creative way of delivering or reinforcing information!

Sincerely,
Duaa

Fihmiya said...

Duaa,

Thank you for posting! Actually, I have come across a few teachers that when they have to use technology, they become a bit hesitant, either because one they are unsure or two feel it would take too much time, when already their teaching schedule is busy as it. For personally, I would create some lab time to get games going by delivering information through a new educational tool.

Rider said...

Fihmiya,
I know many teachers that "say" they do not think games are a way of helping students learn. In the same conversation the teacher will mention a story about a student they have that can explain step-by-step how to defeat the Ogre in their video game at home and can't figure out why that student doesn't know their multiplication facts. To that teacher I share a website with a free download to a game called Timez Attack. The teacher is generally intrigued by the game and can say that they could see how that game could help students learn.
-Kristina

Fihmiya said...

Kristina,

That's funny you said that. I know a number of students that I have worked with that can play video games very well, but it comes to things such as multiplication they have a hard time. I actually checked the game out you mentioned, it looks great. I'm going to pass that along to my fellow coworkers. Thanks! :)
Fihmiya

Leah said...

Fihmiya,

Why study if you can't have fun with it? Students remember subjects, teaching as well as teachers by the amount of "fun" they have in the classroom. I have found that teachers are hesitant because they are concerned about the classroom environment becoming unruly. I think a little unruliness is worth it.